Counting white pixels between 2 points in an image

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Counting white pixels between 2 points in an image



I found starting and ending points of this thick white line and these are [234, 2] and [134, 397]. Now I want to calculate number of white pixels that are lying between these 2 points on a straight way. My purpose is to calculate the number of white pixels not on the thick line. I want to count white pixels that are lying on the line of width of 1 pixel. I'm very new to Python. I spent whole day in finding my solution but failed to find any way. How can I find that?


[234, 2]


[134, 397]



enter image description here



My effort to find the approximate starting and ending points is:


for y in range(height):
for x in range(width):
....
....
print(p1," , ",p2)



Now I'm facing trouble in next step. i.e. counting the number of white pixels between these 2 points.





You need to decide which line drawing algorithm you want to rasterize the line between two points. Once you determine that, this should be fairly simple.
– Ben Jones
yesterday





Since you say you are new to python, I recommend you look into the Python Imaging Library (PIL) to help with the image processing.
– Ben Jones
yesterday





@BenJones I beg your pardon, I edited my question, please give me solution to "comment" that I posted on your answer.
– Knowledge Seeker
yesterday




2 Answers
2



According to the Bresenham line drawing algorithm, there are exactly


max(abs(p1.x - p2.x), abs(p1.y - p2.y)) - 1



pixels in between points p1 and p2 (not counting the pixels p1 or p2).


p1


p2


p1


p2



This line is a 1-pixel thick line.



Note that the number of pixels does not correspond to the Euclidean distance between the points, but to the L-infinity distance, also called max-norm, chessboard distance or Chebyshev distance.



Edit: The updated question is totally different. The above will be the upper bound.



To count the actual number of white pixels on the line between the two points, you need to draw that line. The Wikipedia link above gives details on the algorithm to draw lines. Here is a very simple implementation in MATLAB, should be easy to translate to Python. Though instead of actually drawing the line, you would read the pixel values, and count the ones that are white.



@Ben Jones suggested a Python implementation of Bresenham's algorithm. It needn't be that complicated. Here is a simple Python script that finds all pixels on the straight line between the two points (translated from the MATLAB version linked above):


p1 = np.array([0,0])
p2 = np.array([7,4]) % Two example points.

p = p1
d = p2-p1
N = np.max(np.abs(d))
s = d/N
print(np.rint(p).astype('int'))
for ii in range(0,N):
p = p+s;
print(np.rint(p).astype('int'))



This produces the output:


[0 0]
[1 1]
[2 1]
[3 2]
[4 2]
[5 3]
[6 3]
[7 4]



Now all that's left is reading the pixel values at these coordinates, and determining whether they're white or not.





I was trying same thing that you suggested. But apologies, I didn't mention early that given line is thick dotted white line. I want solution to this problem. Apologies for not mentioning this early. Can you suggest me solution for this image? Thank you very much!
– Knowledge Seeker
yesterday





@KnowledgeSeeker: that's a whole different question... I've edited my answer to give an outline of how to do this. Please try to implement it, if you run into difficulties consider posting a new question with your code.
– Cris Luengo
yesterday





FWIW, here's a Python implementation (found with the google search "Bresenham algorithm python") rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm#Python
– Ben Jones
yesterday







@Ben: Thanks for the link. I think drawing a line is a lot simpler if one forgets about trying to use only integers. See the update to the answer.
– Cris Luengo
yesterday





Oh yeah that makes sense - that floating point algorithm is a lot simpler.
– Ben Jones
yesterday



If you are using a line algorithm like Bresenham's, and both points are on the thick white line as you have described, then the number of white pixels between the two points will actually be something like:


num_white_pixels = max(abs(pt0[0] - pt1[0]), abs(pt0[1] - pt1[1]))



Because, presumably the entire line will fall in the white region, and the number of pixels that make up a line of width 1 is just max( dx, dy ), give or take one pixel, depending on whether you want to include the end points.


max( dx, dy )





Ben Jones, I was trying same thing that you suggested. But apologies, I didn't mention early that given line is thick dotted white line. I want solution to this problem. Apologies for not mentioning this early. Can you suggest me solution for this image? Thank you very much!
– Knowledge Seeker
yesterday





That is a very different problem statement! And the solution is a bit more involved. I suggest you load a pixel array using the PIL, as I suggested in the comments. Then implement Bresenham's algorithm, except counting white pixels instead of drawing them.
– Ben Jones
yesterday






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